Today I have been working on a background and area for my
models to be animated in.
I was looking for try and create space, with planets and stars so that my Naboo fighter can fly in.
I looked for tutorials online to aid me with creating a planet, and I discovered a great tutorial on YouTube (see links below) for creating planets, it gave me the option of creating various planets and I decided to go for a lava type material to make it look like mars. Here is the step by step for what I did:
I was looking for try and create space, with planets and stars so that my Naboo fighter can fly in.
I looked for tutorials online to aid me with creating a planet, and I discovered a great tutorial on YouTube (see links below) for creating planets, it gave me the option of creating various planets and I decided to go for a lava type material to make it look like mars. Here is the step by step for what I did:
·
* Create a geosphere and scale to large size.
·
* Open material editor and import the materials to
a composite layer, and assign the layer as a diffuse colour in maps.
·
* I then added a second material to a composite
layer and changed the setting to average. I then assigned it to a self-illumination
in the maps, and changed the amount to 15.
·
* I added illumination and gave it a falloff map,
changed the type to shadow/light, and changed the mixed curve, which changed
the amount and harshness of the shadow on my planet.
·
*
I then added another material to the bump map,
and changed the setting to 5.
·
* I added a reflection map and chose mask, and in
that tab chose the falloff map, I then changed the colour to go with the
planet, so I chose a mango orange colour, and set the fall off type to Fresnel,
I then added a mask to this material which I then set to shadow and light.
·
*
I then again changed the mixed curve to give it
a rounded line by right clicking the line and choosing Bezier smooth.
·
* I then added an Omni-light and placed it really
high above the planet and to the side slightly which then gave me a great
shadow on it once it was rendered.
I had successfully created my planet and now needed a
background for it; I wanted to create a galaxy and area with lots of stars. I
was fortunate enough that the previous tutorial leaded onto creating the space
with stars, so I again followed the step by step for creating an atmosphere
with stars. To do this:
·
* Opened material editor and open environment
under the rendering tool bar.
·
* I then chose an environment map, and selected
Noise.
·
* I then dragged it across into my material editor
and copied it as an instant.
·
Materials:
Online home us, 2010. Sheol Texture Download [Online] Available at: http://s92198053.onlinehome.us/html/sheol.html
[Accessed, 14/03/2013]
Online home us, 2010. Sheol Texture Download [Online] Available at: http://s92198053.onlinehome.us/html/sheol.html
[Accessed, 14/03/2013]
Planet:
Youtube, 2012. How to create your own space battle.... part 1 [Online] Available at: http://www.youtube.com/watch?v=El83lonSgYk
[Accessed, 14/03/2013]
Stars:
Youtube, 2012. How to create your own space battle.... part 2 [Online] Available at:
http://www.youtube.com/watch?v=otAfWkovhuY
[Accessed, 14/03/2013]
Stars:
Youtube, 2012. How to create your own space battle.... part 2 [Online] Available at:
http://www.youtube.com/watch?v=otAfWkovhuY
[Accessed, 14/03/2013]





No comments:
Post a Comment