Monday, 4 March 2013

Naboo fighter continued.

I have recently been trying to create the pod/seating area for my naboo fighter that I have been modelling. When I looked at colleagues models, I was advised to try manipulate the model by moving polys/edges/points etc, so I tried doing that, I moved individual points of the model to try create a rounded pod shape, I found this very hard and time consuming, and especially hard to get a symmetrical shape. I decided to create the shape I was aiming for by inserting a sphere, and then squashing it to the desired shape. I was going to use the boolean technique to get a flat edge on the shape I was hoping to create, but instead I learnt that I could select the part of the shape I wanted to manipulate, and use the resize tool to drag the shape down and it gave it a straight edged finish. Another technique I learnt from a colleague was the symmetry tool, by just creating half an object, or if I wanted to created the same object, I simply select the part I want to symmetry and then under the modifier list select symmetry and mirror the object.

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