Tuesday, 7 May 2013

Loop the loop



Loop the loop

In part of the animation in space I made the naboo fighter do a loop the loop, it took me a while to get this correct, I used the path constraint animation technique, and used the smooth and Bezier option for when creating the path line.
I had difficulties getting a smooth line despite using the appropriate line options, so I decided to try create more points on the line so that I could then manipulate it if I needed to, I clicked several times on the path so it created more anchor points, I then made the naboo fighter follow the path, with the amount of anchor points on the line, I was able to move the fighter along on the time line, whilst slightly moving some of the anchor points if necessary. I had to adjust the position of a few of the points to get a smooth finish and to make the loop look a lot more realistic than just doing a back flip sort of movement.

I got a really good outcome for this part of my animation, I feel that I have created a really good realistic loop the loop by modifying the line by its individual points, even though it was difficult at first, with a bit of patience and time, it really pays off. 


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